fix subprocess result
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@@ -43,4 +43,23 @@ layout(set = 0, binding = 1) uniform Camera {
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float clear_coat;
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} camera_uniforms;
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/*
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struct RTGBuffer {
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uint normal; // 1010102
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uint base_color; //1010102
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float t;
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uint8_t roughness;
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uint8_t specular;
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uint8_t specular_tint;
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uint8_t sheen_tint;
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uint8_t metallic;
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uint8_t sheen;
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uint8_t clear_coat_gloss;
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uint8_t subsurface;
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uint8_t clear_coat;
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};
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*/
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#endif
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@@ -2133,11 +2133,13 @@ impl App {
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.arg("compile_shaders.py")
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.current_dir("tape-drive")
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.status()
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.is_err()
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.unwrap()
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.success()
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{
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rcx.recreate_pipelines = true;
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} else {
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error!("Could not compile shaders");
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}
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rcx.recreate_pipelines = true;
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}
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let mut work_for_later = vec![];
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