Uses Spec Constants
This commit is contained in:
+77
-75
@@ -7,35 +7,37 @@
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#ifdef implicit
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layout (constant_id = 0) const bool DISABLE_TRACE = false;
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layout (constant_id = 5) const bool BRUTE_FORCE = false;
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layout(constant_id = 0) const bool DISABLE_TRACE = false;
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layout(constant_id = 5) const bool BRUTE_FORCE = false;
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layout(location=0)in VertexInput
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layout(location = 0) in VertexInput
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{
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vec4 position;
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}vertexInput;
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} vertexInput;
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layout(depth_greater) out float gl_FragDepth;
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#else
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layout(location=0)in vec3 tri_normal;
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layout(location=1)in vec4 tri_pos;
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layout(location = 0) in vec3 tri_normal;
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layout(location = 1) in vec4 tri_pos;
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#endif
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layout(location=0)out vec4 f_color;
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layout(location = 0) out vec4 f_color;
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/// SHARED CODE ///
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vec3 shading(vec3 normal, vec4 position)
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{
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vec3 accum=vec3(0.,0.,0.);
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mat3 rotation=mat3(pc.world[0].xyz,pc.world[1].xyz,pc.world[2].xyz);
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vec3 accum = vec3(0., 0., 0.);
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mat3 rotation = mat3(pc.world[0].xyz, pc.world[1].xyz, pc.world[2].xyz);
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//vec3 position=pc.world[3].xyz;
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for(int i=0;i<light_uniforms.light_count;i++)
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for (int i = 0; (i < light_uniforms.light_count) && (i < 32); i++)
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{
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accum+=light_uniforms.col[i].xyz*((dot(normalize(rotation*normal),normalize(light_uniforms.pos[i].xyz-position.xyz))*.5)+.5);
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accum += light_uniforms.col[i].xyz * ((dot(normalize(rotation * normal), normalize(light_uniforms.pos[i].xyz - position.xyz)) * .5) + .5);
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}
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return accum;
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}
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@@ -45,14 +47,14 @@ vec3 shading(vec3 normal, vec4 position)
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//#define debug 1
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#ifdef debug
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const float EPSILON=.0001;
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const uint MAX_STEPS=1;
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const float EPSILON = .0001;
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const uint MAX_STEPS = 1;
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#define NEARPLANE 0.
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#define FARPLANE length(vec3(10))
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#define gl_GlobalInvocationID uvec3(1)
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#else
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const float EPSILON=.0001;
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const uint MAX_STEPS=50;
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const float EPSILON = .0001;
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const uint MAX_STEPS = 50;
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#define NEARPLANE 0.
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float FARPLANE;
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#define gl_GlobalInvocationID uvec3(1)
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@@ -60,55 +62,58 @@ float FARPLANE;
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#define interval_frags
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#include "interpreter.glsl"
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layout(set=0,binding=20, std430)restrict readonly buffer fragmentMasks{
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layout(set = 0, binding = 20, std430) restrict readonly buffer fragmentMasks {
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uint8_t masks[][masklen];
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}fragmentpassmasks;
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} fragmentpassmasks;
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#ifdef debug
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vec3 getNormal(vec3 p,float dens){
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vec3 getNormal(vec3 p, float dens) {
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vec3 n;
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n.x=scene(vec3(p.x+EPSILON,p.y,p.z),false).x;
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n.y=scene(vec3(p.x,p.y+EPSILON,p.z),false).x;
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n.z=scene(vec3(p.x,p.y,p.z+EPSILON),false).x;
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return normalize(n-(scene(p,false).x));
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n.x = scene(vec3(p.x + EPSILON, p.y, p.z), false).x;
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n.y = scene(vec3(p.x, p.y + EPSILON, p.z), false).x;
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n.z = scene(vec3(p.x, p.y, p.z + EPSILON), false).x;
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return normalize(n - (scene(p, false).x));
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}
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vec2 spheretracing(vec3 ori,vec3 dir,out vec3 p){
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vec2 td=vec2(NEARPLANE,1.);
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p=ori;
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td.y=scene(p,false).x;
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td.x+=(td.y)*.9;
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p=ori+dir*td.x;
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for(int i=0;i<MAX_STEPS&&td.y>EPSILON&&td.x<FARPLANE;i++){
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td.y=scene(p,false).x;
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td.x+=(td.y)*.9;
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p=ori+dir*td.x;
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vec2 spheretracing(vec3 ori, vec3 dir, out vec3 p) {
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vec2 td = vec2(NEARPLANE, 1.);
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p = ori;
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td.y = scene(p, false).x;
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td.x += (td.y) * .9;
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p = ori + dir * td.x;
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for (int i = 0; i < MAX_STEPS && td.y > EPSILON && td.x < FARPLANE; i++) {
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td.y = scene(p, false).x;
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td.x += (td.y) * .9;
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p = ori + dir * td.x;
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}
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return td;
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}
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#else
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vec3 getNormal(vec3 p,float dens){
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vec3 getNormal(vec3 p, float dens) {
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vec3 n;
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n.x=scene(vec3(p.x+EPSILON,p.y,p.z),false);
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n.y=scene(vec3(p.x,p.y+EPSILON,p.z),false);
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n.z=scene(vec3(p.x,p.y,p.z+EPSILON),false);
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return normalize(n-(scene(p,false)));
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n.x = scene(vec3(p.x + EPSILON, p.y, p.z), false);
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n.y = scene(vec3(p.x, p.y + EPSILON, p.z), false);
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n.z = scene(vec3(p.x, p.y, p.z + EPSILON), false);
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return normalize(n - (scene(p, false)));
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}
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vec2 spheretracing(vec3 ori,vec3 dir,out vec3 p){
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vec2 td=vec2(NEARPLANE,1.);
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p=ori;
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for(int i=0;i<MAX_STEPS&&td.y>EPSILON&&td.x<FARPLANE;i++){
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td.y=scene(p,false);
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td.x+=(td.y)*.9;
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p=ori+dir*td.x;
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vec2 spheretracing(vec3 ori, vec3 dir, out vec3 p) {
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vec2 td = vec2(NEARPLANE, 1.);
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p = ori;
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td.y = scene(p, false) * .9;
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td.x += td.y;
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p = ori + dir * td.x;
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for (int i = 0; i < MAX_STEPS && td.y > EPSILON && td.x < FARPLANE; i++) {
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td.y = scene(p, false) * .9;
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td.x += td.y;
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p = ori + dir * td.x;
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}
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return td;
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}
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#endif
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//Implicit Surface Entrypoint
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void main(){
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void main() {
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//default_mask();
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if (BRUTE_FORCE)
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{
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@@ -118,48 +123,45 @@ void main(){
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mask = fragmentpassmasks.masks[gl_PrimitiveID];
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}
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#ifndef debug
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desc = scene_description.desc[(DescriptionIndex)+1];
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vec3 bottomleft = vec3(desc.bounds[3],desc.bounds[4],desc.bounds[5]);
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vec3 topright = vec3(desc.bounds[0],desc.bounds[1],desc.bounds[2]);
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#ifndef debug
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desc = scene_description.desc[(DescriptionIndex) + 1];
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vec3 bottomleft = vec3(desc.bounds[3], desc.bounds[4], desc.bounds[5]);
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vec3 topright = vec3(desc.bounds[0], desc.bounds[1], desc.bounds[2]);
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if (BRUTE_FORCE)
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{
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FARPLANE = length((topright-bottomleft));
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FARPLANE = length((topright - bottomleft));
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}
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else {
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FARPLANE = length((topright-bottomleft) * vec3(0.25*0.25,0.25*0.25,0.25*0.5));
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FARPLANE = length((topright - bottomleft) * vec3(0.25 * 0.25, 0.25 * 0.25, 0.25 * 0.5));
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}
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#endif
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#endif
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vec3 raypos=vertexInput.position.xyz;
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vec3 raypos = vertexInput.position.xyz;
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vec3 p;
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vec3 raydir=normalize(raypos-(inverse(pc.world)*vec4(camera_uniforms.campos,1)).xyz);
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vec3 raydir = normalize(raypos - (inverse(pc.world) * vec4(camera_uniforms.campos, 1)).xyz);
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//f_color=vec4(raydir,1.);
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if (DISABLE_TRACE) {
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f_color=vertexInput.position;
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f_color = vertexInput.position;
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return;
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}
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#ifdef debug
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f_color=vec4(scene(raypos,false),1);
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f_color = vec4(scene(raypos, false), 1);
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return;
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#endif
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vec2 td=spheretracing(raypos,raydir,p);
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/*#ifdef debug
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f_color=vec4(td,0,1);
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return;
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#endif*/
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if(td.y<EPSILON)
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vec2 td = spheretracing(raypos, raydir, p);
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if (td.y < EPSILON)
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{
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vec3 n=getNormal(p,td.y);
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vec3 n = getNormal(p, td.y);
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//f_color=vec4(1.);
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f_color=vec4(shading(n, inverse(pc.world)*vec4(p,1.)),1.);
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vec4 tpoint=camera_uniforms.proj*camera_uniforms.view*pc.world*vec4(p,1);
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gl_FragDepth=(tpoint.z/tpoint.w);
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f_color = vec4(shading(n, inverse(pc.world) * vec4(p, 1.)), 1.);
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vec4 tpoint = camera_uniforms.proj * camera_uniforms.view * pc.world * vec4(p, 1);
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gl_FragDepth = (tpoint.z / tpoint.w);
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}
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else
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{
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@@ -171,8 +173,8 @@ void main(){
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/// TRIANGLE CODE ///
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//Mesh Surface Entrypoint
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void main(){
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f_color=vec4(shading(tri_normal, tri_pos),1.);
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void main() {
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f_color = vec4(shading(tri_normal, tri_pos), 1.);
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}
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#endif
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#endif
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+22
-32
@@ -3,43 +3,33 @@
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uint DescriptionIndex;
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//#include "include.glsl"
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#include "intervals.glsl"
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//#include "intervals.glsl"
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#include "interpreter.glsl"
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struct Results {
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float[2] f;
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vec2[2] v2;
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vec4[2] v3;
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vec4[2] v4;
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uint8_t[masklen] mask;
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uint code;
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uint stat;
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};
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layout(set=0,binding=30, std430)buffer ResultsArray{
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layout(set = 0, binding = 30, std430) buffer ResultsArray {
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Results r[];
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}results;
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} results;
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layout(local_size_x=32,local_size_y=1,local_size_z=1)in;
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layout(local_size_x = 32, local_size_y = 8, local_size_z = 1) in;
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void main ()
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void main()
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{
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DescriptionIndex = gl_LocalInvocationID.x;
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DescriptionIndex = 0;
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default_mask();
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float[6]bounds=scene_description.desc[DescriptionIndex+1].bounds;
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vec3 bottomleft = vec3(bounds[3],bounds[4],bounds[5]);
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vec3 topright = vec3(bounds[0],bounds[1],bounds[2]);
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desc = scene_description.desc[(DescriptionIndex)+1];
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clear_stacks();
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results.r[gl_GlobalInvocationID.x].f = scene(vec3[2](bottomleft, topright), true);
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vec3[2] v3 = pull_vec3(false);
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results.r[gl_GlobalInvocationID.x].v3[0] = vec4(v3[0],1.);
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results.r[gl_GlobalInvocationID.x].v3[1] = vec4(v3[1],1.);
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results.r[gl_GlobalInvocationID.x].v2 = pull_vec2(false);
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results.r[gl_GlobalInvocationID.x].v4 = pull_vec4(false);
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//results.r[gl_GlobalInvocationID.x].f[1] = float(gl_GlobalInvocationID.x);
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/*results.r[gl_GlobalInvocationID.x].f = pull_float(true);//scene(vec3[2](bottomleft, topright), false);
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vec3[2] v3 = pull_vec3(true);
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results.r[gl_GlobalInvocationID.x].v3[0] = vec4(v3[0],1.);
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results.r[gl_GlobalInvocationID.x].v3[1] = vec4(v3[1],1.);
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results.r[gl_GlobalInvocationID.x].v2 = pull_vec2(true);
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results.r[gl_GlobalInvocationID.x].v4 = pull_vec4(true);
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results.r[gl_GlobalInvocationID.x].f[1] = float(gl_GlobalInvocationID.x);*/
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results.r[gl_GlobalInvocationID.x].mask = mask;
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}
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uint major_position = gl_LocalInvocationID.x;
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uint minor_position = gl_LocalInvocationID.y;
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uint minor_integer_cache[8];
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desc = scene_description.desc[(DescriptionIndex) + 1];
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get_caches;
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results.r[OPPos].code = minor_integer_cache[minor_position];
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results.r[OPPos].stat = STATIC_OPCODE_ARRAY[OPPos];
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}
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@@ -16,6 +16,7 @@ pub(crate) struct PreviousDebug {
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pub(crate) disable_meshscale2: bool,
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pub(crate) disable_taskcull: bool,
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pub(crate) brute_force: bool,
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pub(crate) spec_const_hell: bool,
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}
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#[derive(Debug)]
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@@ -224,6 +225,10 @@ pub(crate) fn gui_up(gui: &mut Gui, state: &mut GState) {
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&mut state.debug.brute_force,
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"Brute force the render (use no new techniques)",
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);
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ui.toggle_value(
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&mut state.debug.spec_const_hell,
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"Enable the Specialisation Constants",
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);
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});
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});
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});
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+1995
-2023
File diff suppressed because it is too large
Load Diff
+437
-200
File diff suppressed because it is too large
Load Diff
+2
-2
@@ -131,10 +131,10 @@ pub(crate) fn load_obj(
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for g in &object.objects[0].groups {
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for p in &g.polys {
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for v in &p.0 {
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//println!("{:?}", v);
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//trace!("{:?}", v);
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let mapping = ((v.0) as u32, (v.2.unwrap_or(0)) as u32);
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if let Some(&exist) = &temp_hash_map.get(&mapping) {
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//println!("{:?}", exist);
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//trace!("{:?}", exist);
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indices.push(exist);
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} else {
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vertices.push(OVertex {
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@@ -0,0 +1,523 @@
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layout (constant_id = 900) const uint EXECUTION_LIMIT = 1000;
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layout (constant_id = 901) const bool STATIC_OPCODES = false;
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#define CAT_(a, b) a ## b
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#define CAT(a, b) CAT_(a, b)
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#define STATIC_OPCODE_ARRAY_IDENT CAT(STATIC_OPCODE_ARRAY, __LINE__)
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#line 1000
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
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layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
layout (constant_id = __LINE__) const uint STATIC_OPCODE_ARRAY_IDENT = OPStop;
|
||||
|
||||
#line 999
|
||||
uint STATIC_OPCODE_ARRAY[256] = uint[256](
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT,
|
||||
STATIC_OPCODE_ARRAY_IDENT
|
||||
);
|
||||
Reference in New Issue
Block a user