This commit is contained in:
2025-01-15 18:59:01 +00:00
parent 414677428e
commit 53b319b535
2 changed files with 184 additions and 159 deletions
+177 -149
View File
@@ -1,7 +1,7 @@
#![feature(variant_count)]
use std::{
error::Error,
fs::{File, remove_file, rename},
fs::{remove_file, rename, File},
io::{Cursor, Read, Write},
path::{Path, PathBuf},
sync::Arc,
@@ -19,42 +19,38 @@ const MSAA_SAMPLES_ACTUAL: u32 = if MSAA_ENABLE { MSAA_SAMPLES } else { 1 };
use bytemuck::{Pod, Zeroable};
use egui_winit_vulkano::{Gui, GuiConfig};
use foldhash::{HashMap, HashMapExt, HashSet};
use glam::{self, EulerRot, Mat3, Mat4, Vec3, vec3};
use glam::{self, vec3, EulerRot, Mat3, Mat4, Vec3};
use instruction_set::InputTypes;
use log::{error, info, trace};
use rayon::prelude::*;
use simplelog::{CombinedLogger, Config, TermLogger, WriteLogger};
use vulkano::{
Validated, Version, VulkanError, VulkanLibrary,
buffer::{
Buffer, BufferCreateInfo, BufferUsage, Subbuffer,
allocator::{SubbufferAllocator, SubbufferAllocatorCreateInfo},
Buffer, BufferCreateInfo, BufferUsage, Subbuffer,
},
command_buffer::{
AutoCommandBufferBuilder, CommandBufferUsage, CopyBufferInfo, PrimaryCommandBufferAbstract,
RenderPassBeginInfo, SubpassBeginInfo, SubpassContents,
allocator::StandardCommandBufferAllocator,
allocator::StandardCommandBufferAllocator, AutoCommandBufferBuilder, CommandBufferUsage,
CopyBufferInfo, PrimaryCommandBufferAbstract, RenderPassBeginInfo, SubpassBeginInfo,
SubpassContents,
},
descriptor_set::{
DescriptorSet, WriteDescriptorSet, allocator::StandardDescriptorSetAllocator,
allocator::StandardDescriptorSetAllocator, DescriptorSet, WriteDescriptorSet,
},
device::{
Device, DeviceCreateInfo, DeviceExtensions, DeviceFeatures, DeviceOwned, Queue,
QueueCreateInfo, QueueFlags, physical::PhysicalDeviceType,
physical::PhysicalDeviceType, Device, DeviceCreateInfo, DeviceExtensions, DeviceFeatures,
DeviceOwned, Queue, QueueCreateInfo, QueueFlags,
},
format::Format,
image::{Image, ImageCreateInfo, ImageType, ImageUsage, view::ImageView},
image::{view::ImageView, Image, ImageCreateInfo, ImageType, ImageUsage},
instance::{Instance, InstanceCreateInfo, InstanceExtensions},
memory::allocator::{
AllocationCreateInfo, MemoryAllocatePreference, MemoryTypeFilter, StandardMemoryAllocator,
},
pipeline::{
ComputePipeline, DynamicState, GraphicsPipeline, Pipeline, PipelineBindPoint,
PipelineLayout, PipelineShaderStageCreateInfo,
cache::{PipelineCache, PipelineCacheCreateInfo},
compute::ComputePipelineCreateInfo,
graphics::{
GraphicsPipelineCreateInfo,
color_blend::{ColorBlendAttachmentState, ColorBlendState},
depth_stencil::{DepthState, DepthStencilState},
input_assembly::InputAssemblyState,
@@ -62,16 +58,20 @@ use vulkano::{
rasterization::{CullMode, FrontFace, RasterizationState},
vertex_input::{Vertex, VertexDefinition},
viewport::{Viewport, ViewportState},
GraphicsPipelineCreateInfo,
},
layout::PipelineDescriptorSetLayoutCreateInfo,
ComputePipeline, DynamicState, GraphicsPipeline, Pipeline, PipelineBindPoint,
PipelineLayout, PipelineShaderStageCreateInfo,
},
render_pass::{Framebuffer, FramebufferCreateInfo, RenderPass, Subpass},
shader::{ShaderModule, SpecializationConstant},
swapchain::{
PresentMode, Surface, SurfaceInfo, Swapchain, SwapchainCreateInfo, SwapchainPresentInfo,
acquire_next_image,
acquire_next_image, PresentMode, Surface, SurfaceInfo, Swapchain, SwapchainCreateInfo,
SwapchainPresentInfo,
},
sync::{self, GpuFuture},
Validated, Version, VulkanError, VulkanLibrary,
};
use winit::{
application::ApplicationHandler,
@@ -204,17 +204,20 @@ impl App {
let library = VulkanLibrary::new().expect("Vulkan is not installed???");
let required_extensions = Surface::required_extensions(event_loop).unwrap();
let instance = Instance::new(library, InstanceCreateInfo {
enabled_extensions: InstanceExtensions {
ext_surface_maintenance1: true,
..required_extensions
let instance = Instance::new(
library,
InstanceCreateInfo {
enabled_extensions: InstanceExtensions {
ext_surface_maintenance1: true,
..required_extensions
},
engine_name: Some("ImplEng".to_owned()),
engine_version: Version::major_minor(0, 1),
application_name: Some(env!("CARGO_PKG_NAME").to_owned()),
application_version: app_version(),
..Default::default()
},
engine_name: Some("ImplEng".to_owned()),
engine_version: Version::major_minor(0, 1),
application_name: Some(env!("CARGO_PKG_NAME").to_owned()),
application_version: app_version(),
..Default::default()
})
)
.unwrap();
let mut device_extensions = DeviceExtensions {
@@ -288,34 +291,37 @@ impl App {
device_extensions.khr_dynamic_rendering = true;
}
let (device, mut queues) = Device::new(physical_device, DeviceCreateInfo {
enabled_extensions: device_extensions,
queue_create_infos: vec![
QueueCreateInfo {
queue_family_index: graphics_queue_index,
..Default::default()
let (device, mut queues) = Device::new(
physical_device,
DeviceCreateInfo {
enabled_extensions: device_extensions,
queue_create_infos: vec![
QueueCreateInfo {
queue_family_index: graphics_queue_index,
..Default::default()
},
QueueCreateInfo {
queue_family_index: transfer_queue_index,
..Default::default()
},
],
enabled_features: DeviceFeatures {
mesh_shader: true,
task_shader: true,
sample_rate_shading: true,
//shader_float16: true,
shader_int16: true,
shader_int8: true,
storage_buffer8_bit_access: true,
geometry_shader: true,
primitive_fragment_shading_rate: true,
maintenance4: true,
dynamic_rendering: DYNAMIC_STATE,
..DeviceFeatures::empty()
},
QueueCreateInfo {
queue_family_index: transfer_queue_index,
..Default::default()
},
],
enabled_features: DeviceFeatures {
mesh_shader: true,
task_shader: true,
sample_rate_shading: true,
//shader_float16: true,
shader_int16: true,
shader_int8: true,
storage_buffer8_bit_access: true,
geometry_shader: true,
primitive_fragment_shading_rate: true,
maintenance4: true,
dynamic_rendering: DYNAMIC_STATE,
..DeviceFeatures::empty()
..Default::default()
},
..Default::default()
})
)
.expect("Unable to initialize device");
let graphics_queue = queues.next().expect("Unable to retrieve queues");
@@ -331,13 +337,15 @@ impl App {
Default::default(),
));
let uniform_buffer_allocator =
SubbufferAllocator::new(memory_allocator.clone(), SubbufferAllocatorCreateInfo {
let uniform_buffer_allocator = SubbufferAllocator::new(
memory_allocator.clone(),
SubbufferAllocatorCreateInfo {
buffer_usage: BufferUsage::UNIFORM_BUFFER | BufferUsage::STORAGE_BUFFER,
memory_type_filter: MemoryTypeFilter::PREFER_DEVICE
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
});
},
);
let pipeline_cache = get_pipeline_cache(device.clone());
@@ -487,10 +495,13 @@ impl ApplicationHandler for App {
let surface_capabilities = self
.device
.physical_device()
.surface_capabilities(&surface, SurfaceInfo {
present_mode: Some(present_mode),
..Default::default()
})
.surface_capabilities(
&surface,
SurfaceInfo {
present_mode: Some(present_mode),
..Default::default()
},
)
.unwrap();
let (image_format, _) = self
@@ -499,26 +510,30 @@ impl ApplicationHandler for App {
.surface_formats(&surface, Default::default())
.unwrap()[0];
Swapchain::new(self.device.clone(), surface.clone(), SwapchainCreateInfo {
min_image_count: 3
.max(surface_capabilities.min_image_count)
.min(surface_capabilities.max_image_count.unwrap_or(u32::MAX)),
Swapchain::new(
self.device.clone(),
surface.clone(),
SwapchainCreateInfo {
min_image_count: 3
.max(surface_capabilities.min_image_count)
.min(surface_capabilities.max_image_count.unwrap_or(u32::MAX)),
image_format,
image_extent: window_size.into(),
image_format,
image_extent: window_size.into(),
image_usage: ImageUsage::COLOR_ATTACHMENT | ImageUsage::TRANSFER_DST,
image_usage: ImageUsage::COLOR_ATTACHMENT | ImageUsage::TRANSFER_DST,
composite_alpha: surface_capabilities
.supported_composite_alpha
.into_iter()
.next()
.unwrap(),
composite_alpha: surface_capabilities
.supported_composite_alpha
.into_iter()
.next()
.unwrap(),
present_mode,
present_mode,
..Default::default()
})
..Default::default()
},
)
.unwrap()
};
@@ -1034,19 +1049,19 @@ impl App {
fake_csg.push(CSG {
name: format!("fuzz_{i}"),
parts: vec![
CSGPart::opcode(InstructionSet::OPMulVec3Float, vec![
Inputs::Variable,
Inputs::Float(0.9),
]),
CSGPart::opcode(
InstructionSet::OPMulVec3Float,
vec![Inputs::Variable, Inputs::Float(0.9)],
),
CSGPart::opcode(InstructionSet::OPDupVec3, vec![Inputs::Variable]),
CSGPart::opcode(InstructionSet::OPAddVec3Vec3, vec![
Inputs::Variable,
Inputs::Vec3(vec3(-0.7, i as f32, -0.7)),
]),
CSGPart::opcode(InstructionSet::OPSDFSphere, vec![
Inputs::Float(0.5),
Inputs::Variable,
]),
CSGPart::opcode(
InstructionSet::OPAddVec3Vec3,
vec![Inputs::Variable, Inputs::Vec3(vec3(-0.7, i as f32, -0.7))],
),
CSGPart::opcode(
InstructionSet::OPSDFSphere,
vec![Inputs::Float(0.5), Inputs::Variable],
),
//CSGPart::opcode(InstructionSet::OPNop,vec![]),
//CSGPart::opcode(InstructionSet::OPDupVec3,
// vec![Inputs::Variable]),
@@ -1056,21 +1071,21 @@ impl App {
// CSGPart::opcode(InstructionSet::OPAddVec3Vec3,
// vec![Inputs::Variable, Inputs::Vec3([-0.0, -0.0,
// -0.0].into())]),
CSGPart::opcode(InstructionSet::OPSDFSphere, vec![
Inputs::Float(1.2),
Inputs::Variable,
]),
CSGPart::opcode(
InstructionSet::OPSDFSphere,
vec![Inputs::Float(1.2), Inputs::Variable],
),
//CSGPart::opcode(InstructionSet::OPSDFBox,
// vec![Inputs::Variable,
// Inputs::Vec3([0.7, 0.7, 0.7].into())]),
CSGPart::opcode(InstructionSet::OPMinFloat, vec![
Inputs::Variable,
Inputs::Variable,
]),
CSGPart::opcode(InstructionSet::OPDivFloatFloat, vec![
Inputs::Variable,
Inputs::Float(0.9),
]),
CSGPart::opcode(
InstructionSet::OPMinFloat,
vec![Inputs::Variable, Inputs::Variable],
),
CSGPart::opcode(
InstructionSet::OPDivFloatFloat,
vec![Inputs::Variable, Inputs::Float(0.9)],
),
CSGPart::opcode(InstructionSet::OPStop, vec![Inputs::Variable]),
],
pos: Vec3::ZERO,
@@ -1106,7 +1121,7 @@ impl App {
for (i, val) in scene.iter().skip(1).take(32).enumerate() {
for (y, code) in val.iter().enumerate() {
spec_constants.insert(
(1000 + (i * 8) + (y * 2) + 0) as u32,
(1000 + (i * 8) + (y * 2)) as u32,
SpecializationConstant::U32(code & 0xFFFF),
);
spec_constants.insert(
@@ -1324,10 +1339,13 @@ impl App {
}
builder
.next_subpass(Default::default(), SubpassBeginInfo {
contents: SubpassContents::SecondaryCommandBuffers,
..Default::default()
})
.next_subpass(
Default::default(),
SubpassBeginInfo {
contents: SubpassContents::SecondaryCommandBuffers,
..Default::default()
},
)
.unwrap()
.execute_commands(guicb)
.unwrap()
@@ -1420,18 +1438,21 @@ fn framebuffer_generation(
.map(|image| {
let view = ImageView::new_default(image.clone()).unwrap();
Framebuffer::new(render_pass.clone(), FramebufferCreateInfo {
attachments: if MSAA_ENABLE {
vec![
intermediary.as_ref().unwrap().clone(),
view,
depth_buffer.clone(),
]
} else {
vec![view, depth_buffer.clone()]
Framebuffer::new(
render_pass.clone(),
FramebufferCreateInfo {
attachments: if MSAA_ENABLE {
vec![
intermediary.as_ref().unwrap().clone(),
view,
depth_buffer.clone(),
]
} else {
vec![view, depth_buffer.clone()]
},
..Default::default()
},
..Default::default()
})
)
.unwrap()
})
.collect::<Vec<_>>();
@@ -1444,7 +1465,7 @@ fn pipeline_recompile(
cache: &Arc<PipelineCache>,
shader_modules: &ShaderModules,
debug: &PreviousDebug,
scene: &Vec<[u32; 4]>,
scene: &[[u32; 4]],
viewport: Option<&Viewport>,
) -> (Arc<GraphicsPipeline>, Arc<GraphicsPipeline>) {
let device = cache.device();
@@ -1494,7 +1515,7 @@ fn pipeline_recompile(
for (i, val) in scene.iter().skip(1).take(32).enumerate() {
for (y, code) in val.iter().enumerate() {
spec_constants.insert(
(1000 + (i * 8) + (y * 2) + 0) as u32,
(1000 + (i * 8) + (y * 2)) as u32,
SpecializationConstant::U32(code & 0xFFFF),
);
spec_constants.insert(
@@ -1799,19 +1820,19 @@ fn object_size_dependent_setup(
];
let example = vec![
CSGPart::opcode(InstructionSet::OPMulVec3Float, vec![
Inputs::Variable,
Inputs::Float(0.9),
]),
CSGPart::opcode(
InstructionSet::OPMulVec3Float,
vec![Inputs::Variable, Inputs::Float(0.9)],
),
CSGPart::opcode(InstructionSet::OPDupVec3, vec![Inputs::Variable]),
CSGPart::opcode(InstructionSet::OPAddVec3Vec3, vec![
Inputs::Variable,
Inputs::Vec3([-0.7, -1.2, -0.7].into()),
]),
CSGPart::opcode(InstructionSet::OPSDFSphere, vec![
Inputs::Float(0.5),
Inputs::Variable,
]),
CSGPart::opcode(
InstructionSet::OPAddVec3Vec3,
vec![Inputs::Variable, Inputs::Vec3([-0.7, -1.2, -0.7].into())],
),
CSGPart::opcode(
InstructionSet::OPSDFSphere,
vec![Inputs::Float(0.5), Inputs::Variable],
),
//CSGPart::opcode(InstructionSet::OPNop,vec![]),
//CSGPart::opcode(InstructionSet::OPDupVec3, vec![Inputs::Variable]),
//CSGPart::opcode(InstructionSet::OPAddVec3Vec3, vec![Inputs::Variable,
@@ -1820,20 +1841,20 @@ fn object_size_dependent_setup(
// Inputs::Vec3([-0.0, -0.0, -0.0].into())]),
// CSGPart::opcode(InstructionSet::OPSDFSphere,vec![Inputs::Float(1.2),
// Inputs::Variable]),
CSGPart::opcode(InstructionSet::OPSDFTorus, vec![
Inputs::Vec2([0.7, 0.4].into()),
Inputs::Variable,
]),
CSGPart::opcode(
InstructionSet::OPSDFTorus,
vec![Inputs::Vec2([0.7, 0.4].into()), Inputs::Variable],
),
//CSGPart::opcode(InstructionSet::OPSDFBox, vec![Inputs::Vec3([0.7, 0.4, 0.7].into()),
// Inputs::Variable]),
CSGPart::opcode(InstructionSet::OPMinFloat, vec![
Inputs::Variable,
Inputs::Variable,
]),
CSGPart::opcode(InstructionSet::OPDivFloatFloat, vec![
Inputs::Variable,
Inputs::Float(0.9),
]),
CSGPart::opcode(
InstructionSet::OPMinFloat,
vec![Inputs::Variable, Inputs::Variable],
),
CSGPart::opcode(
InstructionSet::OPDivFloatFloat,
vec![Inputs::Variable, Inputs::Float(0.9)],
),
CSGPart::opcode(InstructionSet::OPStop, vec![Inputs::Variable]),
];
@@ -2066,11 +2087,15 @@ fn object_size_dependent_setup(
)
.unwrap();
let staging = SubbufferAllocator::new(allocator.clone(), SubbufferAllocatorCreateInfo {
buffer_usage: BufferUsage::TRANSFER_SRC,
memory_type_filter: MemoryTypeFilter::PREFER_HOST | MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
});
let staging = SubbufferAllocator::new(
allocator.clone(),
SubbufferAllocatorCreateInfo {
buffer_usage: BufferUsage::TRANSFER_SRC,
memory_type_filter: MemoryTypeFilter::PREFER_HOST
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
);
let csg_scene = gpu_buffer(
scene.clone(),
@@ -2197,10 +2222,13 @@ fn get_pipeline_cache(device: Arc<Device>) -> Arc<PipelineCache> {
};
unsafe {
PipelineCache::new(device, PipelineCacheCreateInfo {
initial_data,
..Default::default()
})
PipelineCache::new(
device,
PipelineCacheCreateInfo {
initial_data,
..Default::default()
},
)
}
.unwrap()
}
+7 -10
View File
@@ -346,16 +346,13 @@ pub(crate) fn load_csg(
.map(|inpart| {
let ty = inpart.get("type").ok_or("no type!")?.as_str();
let csgpart = CSGPart::opcode(InstructionSet::OPNop, vec![]);
match ty {
"sphere" => {
let _blend = get_f32(inpart, "blend")?;
let _shell = get_percentage(inpart, "shell%")?;
let _power = get_f32_default(inpart, "power", 2.)?;
let _rgb = get_rgb(inpart)?;
let _trs = get_trs(inpart)?;
let _half = get_half(inpart)?;
},
_ => {}, //return Err("unknown type of csg".to_owned()),
if ty == "sphere" {
let _blend = get_f32(inpart, "blend")?;
let _shell = get_percentage(inpart, "shell%")?;
let _power = get_f32_default(inpart, "power", 2.)?;
let _rgb = get_rgb(inpart)?;
let _trs = get_trs(inpart)?;
let _half = get_half(inpart)?;
}
Ok(csgpart)
})