Update README.md
This commit is contained in:
@@ -1,6 +1,6 @@
|
|||||||
# Tape Drive
|
# Tape Drive
|
||||||
|
|
||||||
A realtime renderer for implicit surfaces, that JIT compiles the bytecode representations down to shader pipelines on demand. Can achieve hundreds of FPS with many objects on screen
|
A realtime renderer for implicit surfaces that JIT compiles the bytecode representations down to shader pipelines on demand. Can achieve hundreds of FPS with many objects on screen.
|
||||||
|
|
||||||
## Building
|
## Building
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user