recreate pipelines on csg update

This commit is contained in:
2026-02-01 00:58:01 +00:00
parent 12dcb8d136
commit bba02e0805
+5 -1
View File
@@ -220,6 +220,7 @@ struct App {
host_visible_allocator: Arc<Mutex<SubbufferAllocator>>,
compute_visible_allocator: Arc<Mutex<SubbufferAllocator>>,
pipeline_cache: Arc<PipelineCache>,
recreate_pipelines: bool,
draw_gui: bool,
gstate: GState,
csg_count: usize,
@@ -754,6 +755,7 @@ impl App {
aabb_allocator,
pipeline_cache,
csg_count: gstate.csg.len(),
recreate_pipelines: false,
draw_gui: true,
gstate,
previous_debug: PreviousDebug::default(),
@@ -1715,6 +1717,7 @@ impl App {
} else {
self.gstate.csg[index as usize] = csg;
}
self.recreate_pipelines = true;
},
WorkComplete::GetPushConstants(..) => {},
WorkComplete::RecompilePipelines(..) => {},
@@ -2150,7 +2153,8 @@ impl App {
self.gstate.new_csgs_needed -= 1;
}
rcx.recreate_pipelines |= self.gstate.recreate_pipelines;
rcx.recreate_pipelines |= std::mem::take(&mut self.gstate.recreate_pipelines);
rcx.recreate_pipelines |= std::mem::take(&mut self.recreate_pipelines);
let mut push_constants = vec![
PushConstantData {