init
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[package]
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name = "erroccfisumreg"
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version = "0.1.0"
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edition = "2021"
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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vulkano = "0.32"
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# Provides the `shader!` macro that is used to generate code for using shaders.
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vulkano-shaders = "0.32"
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# The Vulkan library doesn't provide any functionality to create and handle windows, as
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# this would be out of scope. In order to open a window, we are going to use the `winit` crate.
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winit = "0.27"
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# The `vulkano_win` crate is the link between `vulkano` and `winit`. Vulkano doesn't know about winit,
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# and winit doesn't know about vulkano, so import a crate that will provide a link between the two.
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vulkano-win = "0.32"
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vulkano-util = "0.32"
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obj = "0.10"
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bytemuck = { version = "1.13", features = [
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"derive",
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"extern_crate_std",
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"min_const_generics",
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] }
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cgmath = "0.18"
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rodio = "0.16"
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egui = "0.20"
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egui_winit_vulkano = "0.22"
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