Fix Winding

This commit is contained in:
2025-01-08 23:42:22 +00:00
parent 3a79b0d082
commit fa288edb68
+2 -2
View File
@@ -59,7 +59,7 @@ use vulkano::{
depth_stencil::{DepthState, DepthStencilState}, depth_stencil::{DepthState, DepthStencilState},
input_assembly::InputAssemblyState, input_assembly::InputAssemblyState,
multisample::MultisampleState, multisample::MultisampleState,
rasterization::{CullMode, FrontFace::Clockwise, RasterizationState}, rasterization::{CullMode, FrontFace, RasterizationState},
vertex_input::{Vertex, VertexDefinition}, vertex_input::{Vertex, VertexDefinition},
viewport::{Viewport, ViewportState}, viewport::{Viewport, ViewportState},
}, },
@@ -1600,7 +1600,7 @@ fn pipeline_recompile(
dynamic_state: dynamic_state.clone(), dynamic_state: dynamic_state.clone(),
viewport_state: Some(viewport_state.clone()), viewport_state: Some(viewport_state.clone()),
rasterization_state: Some(RasterizationState { rasterization_state: Some(RasterizationState {
front_face: Clockwise, front_face: FrontFace::CounterClockwise,
cull_mode: CullMode::Back, cull_mode: CullMode::Back,
..RasterizationState::default() ..RasterizationState::default()
}), }),