move files

This commit is contained in:
2025-12-13 21:48:46 +00:00
parent 7aff6caa7b
commit e8d74385c7
13 changed files with 10 additions and 10 deletions
+7 -7
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@@ -3,20 +3,20 @@
rm -r shaders_out rm -r shaders_out
mkdir -p shaders_out mkdir -p shaders_out
glslangValidator --spirv-val -gVS -S vert --target-env vulkan1.3 -o shaders_out/fullscreen.vert.spv src/fullscreen.vert.glsl glslangValidator --spirv-val -gVS -S vert --target-env vulkan1.3 -o shaders_out/fullscreen.vert.spv src/shaders/fullscreen.vert.glsl
glslangValidator --spirv-val -gVS -S frag --target-env vulkan1.3 -o shaders_out/lighting.frag.spv src/lighting.frag.glsl glslangValidator --spirv-val -gVS -S frag --target-env vulkan1.3 -o shaders_out/lighting.frag.spv src/shaders/lighting.frag.glsl
glslangValidator --spirv-val -gVS -S vert --target-env vulkan1.3 -o shaders_out/trace.vert.spv src/trace.vert.glsl glslangValidator --spirv-val -gVS -S vert --target-env vulkan1.3 -o shaders_out/trace.vert.spv src/shaders/trace.vert.glsl
echo src/trace.frag.glsl echo src/shaders/trace.frag.glsl
glslangValidator --spirv-val --spirv-dis -g0 -S frag --target-env vulkan1.3 --quiet src/trace.frag.glsl > shaders_out/trace.spv-dis glslangValidator --spirv-val --spirv-dis -g0 -S frag --target-env vulkan1.3 --quiet src/shaders/trace.frag.glsl > shaders_out/trace.spv-dis
sed -i '/%11 =/,/OpFunctionEnd/d' shaders_out/trace.spv-dis sed -i '/%11 =/,/OpFunctionEnd/d' shaders_out/trace.spv-dis
sed -i 's/%11\b/%1000/g' shaders_out/trace.spv-dis sed -i 's/%11\b/%1000/g' shaders_out/trace.spv-dis
spirv-as --preserve-numeric-ids --target-env vulkan1.3 -o shaders_out/trace.recompiled.spv shaders_out/trace.spv-dis spirv-as --preserve-numeric-ids --target-env vulkan1.3 -o shaders_out/trace.recompiled.spv shaders_out/trace.spv-dis
rm frag.spv rm frag.spv
# rm shaders_out/trace.spv-dis # rm shaders_out/trace.spv-dis
echo src/normals.frag.glsl echo src/shaders/normals.frag.glsl
glslangValidator --spirv-val --spirv-dis -g0 -S frag --target-env vulkan1.3 --quiet src/normals.frag.glsl > shaders_out/normals.spv-dis glslangValidator --spirv-val --spirv-dis -g0 -S frag --target-env vulkan1.3 --quiet src/shaders/normals.frag.glsl > shaders_out/normals.spv-dis
sed -i '/%11 =/,/OpFunctionEnd/d' shaders_out/normals.spv-dis sed -i '/%11 =/,/OpFunctionEnd/d' shaders_out/normals.spv-dis
sed -i 's/%11\b/%1000/g' shaders_out/normals.spv-dis sed -i 's/%11\b/%1000/g' shaders_out/normals.spv-dis
spirv-as --preserve-numeric-ids --target-env vulkan1.3 -o shaders_out/normals.recompiled.spv shaders_out/normals.spv-dis spirv-as --preserve-numeric-ids --target-env vulkan1.3 -o shaders_out/normals.recompiled.spv shaders_out/normals.spv-dis
+1 -1
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@@ -6,7 +6,7 @@ fn main() {
println!("cargo:rerun-if-changed=Cargo.lock"); println!("cargo:rerun-if-changed=Cargo.lock");
println!("cargo:rerun-if-changed=assemble_trace.sh"); println!("cargo:rerun-if-changed=assemble_trace.sh");
let paths = read_dir("src").unwrap(); let paths = read_dir("src/shaders").unwrap();
for path in paths { for path in paths {
if let Ok(path) = path { if let Ok(path) = path {
if path if path
+1 -1
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@@ -542,7 +542,7 @@ impl App {
#[cfg(target_os = "linux")] #[cfg(target_os = "linux")]
{ {
let paths = std::fs::read_dir("src").unwrap(); let paths = std::fs::read_dir("src/shaders").unwrap();
for path in paths { for path in paths {
if let Ok(path) = path { if let Ok(path) = path {
if path if path
+1 -1
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@@ -15,7 +15,7 @@ use vulkano::{
use crate::{ssa::SSATape, trace_vs::Object}; use crate::{ssa::SSATape, trace_vs::Object};
pub(crate) const PLATONIC_SOLIDS: [(&str, &[u8]); 1] = [("Buny", include_bytes!("bunny.obj"))]; pub(crate) const PLATONIC_SOLIDS: [(&str, &[u8]); 1] = [("Buny", include_bytes!("data/bunny.obj"))];
#[repr(C)] #[repr(C)]
#[derive(Clone, Copy, Debug, Default, Zeroable, Pod, Vertex)] #[derive(Clone, Copy, Debug, Default, Zeroable, Pod, Vertex)]