e8d74385c7312f0100e89f2fd9b1f14cf7defd55
Tape Drive
A realtime renderer for implicit surfaces that JIT compiles the bytecode representations down to shader pipelines on demand. Can achieve hundreds of FPS with many objects on screen.
Building
assemble_trace.sh && cargo build --release
Description
Languages
Rust
94%
GLSL
5.3%
Python
0.7%