Commit Graph

170 Commits

Author SHA1 Message Date
John Hunter 79fac10880 It almost works 2023-03-27 18:58:56 +01:00
John Hunter 3df909a6e8 Mostly there 2023-03-21 15:50:53 +00:00
John Hunter addb4a9dba pruning??? 2023-03-20 06:16:57 +00:00
John Hunter 4810da28bf it works ish? 2023-03-19 09:07:39 +00:00
John Hunter d487b22e3e No Recursion? 2023-03-17 20:13:15 +00:00
John Hunter a749c1e627 start pruning code 2023-03-16 23:54:28 +00:00
John Hunter 0420bf01ad intervals implemented 2023-03-05 03:02:10 +00:00
John Hunter ec9785feca Auto sizing bounding box
Need to port the sizing code to be rust based, reasonable amount of work
2023-02-13 01:42:54 +00:00
John Hunter ea771018be Better lighting, culling 2023-02-12 03:00:26 +00:00
John Hunter 56dc49f96f Interpreter works :) 2023-02-09 23:51:36 +00:00
John Hunter 79b46cf04a start implementing the interpreter 2023-02-08 18:54:34 +00:00
John Hunter 3fd76cb0b4 STUFF 2023-02-07 13:23:24 +00:00
John Hunter bed905725b initial mcsg decode 2023-02-05 20:12:11 +00:00
John Hunter 7828f0ee0b Correct depth handling 2023-02-02 19:45:33 +00:00
John Hunter cd39186090 Working simple implicit implementation 2023-02-02 09:21:46 +00:00
John Hunter 636a493863 attempt to add mesh shading 2023-01-31 21:35:26 +00:00
John Hunter 6b120a9381 change present mode because Dan's GPU doesn't like me 2023-01-25 21:04:36 +00:00
John Hunter 6bdd6c04c5 various overhauls to data formats 2023-01-25 11:31:15 +00:00
John Hunter fc455c918c implement ui 2023-01-24 23:21:05 +00:00
John Hunter c455bc09b6 init 2023-01-21 21:05:44 +00:00