1aca901fe1626bd41b1bc2a7c504242848fab5f1
Tape Drive
A realtime renderer for implicit surfaces that JIT compiles the bytecode representations down to shader pipelines on demand. Can achieve hundreds of FPS with many objects on screen.
Building
assemble_trace.sh && cargo build --release
Description
Languages
Rust
94%
GLSL
5.3%
Python
0.7%