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cub
2025-06-23 20:15:55 +01:00

Tape Drive

A realtime renderer for implicit surfaces that JIT compiles the bytecode representations down to shader pipelines on demand. Can achieve hundreds of FPS with many objects on screen.

Building

python3 assemble_trace.py && cargo build --release

S
Description
JIT compiling shader piplines to realtime render implicit surfaces
Readme 8.4 MiB
Languages
Rust 94%
GLSL 5.3%
Python 0.7%