b73fa666564741ea6b73d3d1125054d8003b67c1
Tape Drive
A realtime renderer for implicit surfaces, that JIT compiles the bytecode representations down to shader pipelines on demand. Can achieve hundreds of FPS with many objects on screen
Building
assemble_trace.sh && cargo build --release
Description
Languages
Rust
94%
GLSL
5.3%
Python
0.7%