Commit Graph

40 Commits

Author SHA1 Message Date
molive 414677428e carog upd 2025-01-15 18:41:25 +00:00
molive fa288edb68 Fix Winding 2025-01-08 23:42:22 +00:00
molive 3a79b0d082 Uses Spec Constants 2025-01-08 23:21:33 +00:00
John Hunter c19386bca5 clippy 2025-01-02 00:01:05 +00:00
John Hunter 041d876fe5 Working version of original project 2025-01-01 23:55:53 +00:00
molive b6b252c69d --wip-- [skip ci] 2025-01-01 20:40:20 +00:00
molive 94f8e0502a wip 2024-12-31 15:47:03 +00:00
molive f78d9debf5 wip 2024-12-30 17:23:32 +00:00
molive 3d401b0ae1 cleanup 2024-12-29 20:38:02 +00:00
molive 12832b3deb update cargo.toml 2024-09-10 22:02:25 +01:00
Molive 45c7df2114 Create README.md 2024-09-10 21:30:12 +01:00
John Hunter be5d73f292 oops 2023-05-02 10:21:07 +00:00
John Hunter 0d11271f41 minor clippy 2023-04-27 14:36:31 +01:00
John Hunter ca9479d2d1 change visibility 2023-04-27 14:27:27 +01:00
John Hunter 6dfc99b4ef bump 2023-04-27 14:23:48 +01:00
John Hunter cb2721dca8 add brute force 2023-04-27 14:19:14 +01:00
John Hunter 950b48018e Allow adding and removing of objects 2023-04-01 13:00:53 +01:00
John Hunter cc679393c5 hehehehe 2023-03-31 15:34:28 +01:00
John Hunter d729124351 I did it 2023-03-31 14:26:48 +01:00
John Hunter 311b213b26 clippy 2023-03-27 19:02:47 +01:00
John Hunter 79fac10880 It almost works 2023-03-27 18:58:56 +01:00
John Hunter 3df909a6e8 Mostly there 2023-03-21 15:50:53 +00:00
John Hunter addb4a9dba pruning??? 2023-03-20 06:16:57 +00:00
John Hunter 4810da28bf it works ish? 2023-03-19 09:07:39 +00:00
John Hunter d487b22e3e No Recursion? 2023-03-17 20:13:15 +00:00
John Hunter a749c1e627 start pruning code 2023-03-16 23:54:28 +00:00
John Hunter 0420bf01ad intervals implemented 2023-03-05 03:02:10 +00:00
John Hunter ec9785feca Auto sizing bounding box
Need to port the sizing code to be rust based, reasonable amount of work
2023-02-13 01:42:54 +00:00
John Hunter ea771018be Better lighting, culling 2023-02-12 03:00:26 +00:00
John Hunter 56dc49f96f Interpreter works :) 2023-02-09 23:51:36 +00:00
John Hunter 79b46cf04a start implementing the interpreter 2023-02-08 18:54:34 +00:00
John Hunter 3fd76cb0b4 STUFF 2023-02-07 13:23:24 +00:00
John Hunter bed905725b initial mcsg decode 2023-02-05 20:12:11 +00:00
John Hunter 7828f0ee0b Correct depth handling 2023-02-02 19:45:33 +00:00
John Hunter cd39186090 Working simple implicit implementation 2023-02-02 09:21:46 +00:00
John Hunter 636a493863 attempt to add mesh shading 2023-01-31 21:35:26 +00:00
John Hunter 6b120a9381 change present mode because Dan's GPU doesn't like me 2023-01-25 21:04:36 +00:00
John Hunter 6bdd6c04c5 various overhauls to data formats 2023-01-25 11:31:15 +00:00
John Hunter fc455c918c implement ui 2023-01-24 23:21:05 +00:00
John Hunter c455bc09b6 init 2023-01-21 21:05:44 +00:00